Have you been flying the Nightmare or Apocalypse Navy and love lasers? Do you have the skills and ISK to upgrade into a much more advanced ship? Are you able to fly both Amarr battleships and Marauders? Then maybe it’s time to take the jump and upgrade to the Paladin!

The Paladin is part of the Eve Rookies Incursions ship swap program. So if you have a Marauder that either isn’t suitable for our incursion fleets (Golem) or the right tank/fit, then you can either trade or contract it to the FC and receive this Paladin instead.
Please note that we have a very limited number of ships in our ship swap program so it’s first come first serve. If you’re counting on being able to swap and not fly a laser Praxis, please make sure you’re on time and ready to XUP for the fleet.
Eve Rookies Incursions Paladin VG Fit
If you’re interested in upgrading the modules to something better, you’re always welcome. However, if you decide to downgrade to save ISK or if you have the wrong fitting entirely, your ship may not get the OK for a fleet by the FC.
Remember, the decisions of our FCs are final.
[Paladin, ER VG Paladin Basic]
Damage Control II
Imperial Navy Multispectrum Energized Membrane
Imperial Navy Multispectrum Energized Membrane
Imperial Navy Heat Sink
Imperial Navy Heat Sink
Corpus X-Type Large Armor Repairer
Imperial Navy 1600mm Steel Plates
Sensor Booster II
Sensor Booster II
Tracking Computer II
Tracking Computer II
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Large Remote Armor Repairer II
Large Remote Armor Repairer II
Imperial Navy Large Remote Capacitor Transmitter
Bastion Module I
Large Trimark Armor Pump II
Large Energy Burst Aerator II
Imperial Navy Acolyte x5
Medium Hull Maintenance Bot I x5
Imperial Navy Multifrequency L x32
Imperial Navy Xray L x16
Optimal Range Script x2
Tracking Speed Script x2
Scan Resolution Script x2
Nanite Repair Paste x500
Click here for the full Eve Rookies Vanguard Incursion Doctrine.