Want a step up from the laser Praxis? Want a cheaper starter ship that you can potentially refit and take to an Eve Rookies Headquarter fleet? Then you might want to check out the Apocalypse Navy.
This ship runs from 700 to 800 million ISK and is a cheaper alternative to the Nightmare. You will, of course need to be able to fly Amarr battleships BUT it’s also one step closer to flying the Paladin!
Please note that this is a ship you will have to purchase yourself and move between Incursion focuses. The Apoc Navy is not available for handout or ship swap.

Eve Rookies Incursions Apocalypse Navy
The following is the doctrine fit for the Eve Rookies Incursions Apocalypse Navy. Please keep in mind that while upgrades are always possible, downgrading without FC approval is not allowed.
FCs always have the final say on the ships and fits that fly in their individual fleets.
[Apocalypse Navy Issue, ER VG Navy Apocalypse Starter]
Damage Control II
Multispectrum Energized Membrane II
Multispectrum Energized Membrane II
Imperial Navy 1600mm Steel Plates
Centum C-Type Kinetic Energized Membrane
Corpum C-Type Explosive Energized Membrane
Heat Sink II
Heat Sink II
F-12 Enduring Tracking Computer
F-12 Enduring Tracking Computer
Alumel-Wired Enduring Sensor Booster
Alumel-Wired Enduring Sensor Booster
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Large Thermal Armor Reinforcer I
Large Energy Discharge Elutriation II
Large Hyperspatial Velocity Optimizer I
Imperial Navy Acolyte x5
Imperial Navy Multifrequency L x40
Optimal Range Script x2
Scan Resolution Script x2
Imperial Navy Xray L x24
Tracking Speed Script x2